Slime Encounter on a Mountain Road
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Hello, this is my entry for GB Pixel Art Jam 2024 depicting a screenshot of an imaginary turn-based rpg! The party has encountered a group of vicious slimes on their road and they need to clear them up before they can continue their grand journey.
Stats
Size | 160x144px |
Colors | 4 |
Palette | Mangavania |
Unique tiles | 189 |
About UI
- Circles on the left show the turn order from bottom to top. Next up is two of the slimes, after that the character with the ponytails and so on.
- Circle on the top-right corner I imagine is a combination of a time of day indicator (maybe some abilities get boost in daytime/nighttime or something?) and a terrain type indicator (currently on a flat surface that doesn't affect movement, jagged line could show rough surface which would reduce movement speed).
- Below that is elevation indicator, which is clearly not quite thought through. If the current character would move one space forward the elevation would be 1.75, but that doesn't quite fit there...
- At the bottom dialog there is the avatar and name of the character, health points (3/4, wonder how he lost one) and status condition, which is supposed to be a poison icon (ah, that's where the damage came from).
- Finally there are buttons for move, act (action), item, and info.
For fun I also added a version without the UI elements.
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Morland |
Tags | gbpixelartjam, Pixel Art |
Download
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Click download now to get access to the following files:
gbpixelart2024.png 6.2 kB
Comments
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I really like your character design. It totally looks like a game I would enjoy playing!
The terrain design for this is so cool! I also love the battle system, sounds like it would be pretty intuitive to navigate. Perfect use of the palette!